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### Nordicus (Galacticus) v1.3--2/3/00 ###
### New Trade Goods ###
### Wes Update 3-3-00 ###
# Silk 0
TERRAIN_FOREST_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_SILK 
	GOOD_GOLD_VALUE 10 
}

# Wheat 1
TERRAIN_PLAINS_GOOD_ONE {
	GOOD_SOUND_ID SOUND_ID_WHEAT 
	GOOD_GOLD_VALUE 5 
}

# Caribou 2
TERRAIN_TUNDRA_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_CARIBOU 
	GOOD_GOLD_VALUE 5 
}

# Rice 3
TERRAIN_GRASSLAND_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_RICE 
	GOOD_GOLD_VALUE 5 
}

# Tobacco 4
TERRAIN_GRASSLAND_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_TOBACCO 
	GOOD_GOLD_VALUE 10 
}

# Dates 5
TERRAIN_DESERT_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_DATES 
	GOOD_GOLD_VALUE 5 
}


# Spices 6
TERRAIN_SWAMP_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_SPICES 
	GOOD_GOLD_VALUE 10 
}

# Tea 7
TERRAIN_JUNGLE_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_TEA 
	GOOD_GOLD_VALUE 5 
}

# Bananas 8
TERRAIN_JUNGLE_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_BANANAS 
	GOOD_GOLD_VALUE 5 
}

# Coal 9
TERRAIN_MOUNTAIN_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_COAL 
	GOOD_GOLD_VALUE 5 
}

# Gold 10
TERRAIN_MOUNTAIN_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_AUGOLD 
	GOOD_GOLD_VALUE 15 
}  

# Coffee 11
TERRAIN_HILL_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_COFFEE 
	GOOD_GOLD_VALUE 5 
}  

# Grapes 12
TERRAIN_HILL_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_GRAPES
	GOOD_GOLD_VALUE 10 
}

# Salmon 13
TERRAIN_WATER_SHALLOW_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_SALMON 
	GOOD_GOLD_VALUE 5 
}  

# Lobster 14
TERRAIN_WATER_SHALLOW_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_LOBSTER
	GOOD_GOLD_VALUE 5 
}

# Whales 15
TERRAIN_WATER_DEEP_GOOD_ONE { 
	GOOD_SOUND_ID SOUND_ID_WHALES 
	GOOD_GOLD_VALUE 5 
}  

# Tuna 16
TERRAIN_WATER_DEEP_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_TUNA 
	GOOD_GOLD_VALUE 5 
}  

# Apples 17
TERRAIN_FOREST_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_APPLES 
	GOOD_GOLD_VALUE 5 
}

# Cotton 18
TERRAIN_PLAINS_GOOD_TWO {
	GOOD_SOUND_ID SOUND_ID_COTTON
	GOOD_GOLD_VALUE 5 
}

# Oil 19
TERRAIN_DESERT_GOOD_TWO  { 
	GOOD_SOUND_ID SOUND_ID_OIL 
	GOOD_GOLD_VALUE 5 
}

# Pearls 20
TERRAIN_WATER_SHELF_GOOD_ONE {
	GOOD_SOUND_ID SOUND_ID_PEARLS 
	GOOD_GOLD_VALUE 10 
}
  
# Crab 21
TERRAIN_WATER_BEACH_GOOD_ONE {
 	GOOD_SOUND_ID SOUND_ID_CRABS 
	GOOD_GOLD_VALUE 5 
}

# Fish 22
TERRAIN_WATER_BEACH_GOOD_TWO {
	GOOD_SOUND_ID SOUND_ID_FISH 
	GOOD_GOLD_VALUE 5 
}

# Diamonds 23 
TERRAIN_BROWN_MOUNTAIN_GOOD_ONE {
	GOOD_SOUND_ID SOUND_ID_DIAMONDS 
	GOOD_GOLD_VALUE 15 
}

# Iron Ore 24		
TERRAIN_BROWN_MOUNTAIN_GOOD_TWO {
 	GOOD_SOUND_ID SOUND_ID_IRON_ORE 
	GOOD_GOLD_VALUE 5 
}

# Bauxite 25
TERRAIN_WHITE_MOUNTAIN_GOOD_ONE {
	GOOD_SOUND_ID SOUND_ID_BAUXITE 
	GOOD_GOLD_VALUE 5 
}

# Rubies 26		
TERRAIN_WHITE_MOUNTAIN_GOOD_TWO {
	GOOD_SOUND_ID SOUND_ID_RUBIES 
	GOOD_GOLD_VALUE 15 
}

# Copper 27
TERRAIN_BROWN_HILL_GOOD_ONE {
	GOOD_SOUND_ID SOUND_ID_COPPER 
	GOOD_GOLD_VALUE 5 
}

# Silver 28
TERRAIN_BROWN_HILL_GOOD_TWO {
	GOOD_SOUND_ID SOUND_ID_SILVER 
	GOOD_GOLD_VALUE 10 
}

# Seals 29
TERRAIN_GLACIER_GOOD_ONE  { 
	GOOD_SOUND_ID SOUND_ID_SEAL
	GOOD_GOLD_VALUE 10 
}  

# Sapphires 30
TERRAIN_WHITE_HILL_GOOD_ONE  {
	GOOD_SOUND_ID SOUND_ID_SAPPHIRES 
	GOOD_GOLD_VALUE 15 
}

# Emeralds 31 
TERRAIN_WHITE_HILL_GOOD_TWO  {
	GOOD_SOUND_ID SOUND_ID_EMERALDS 
	GOOD_GOLD_VALUE 15 
}

# Walrus 32
TERRAIN_GLACIER_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_WALRUS
	GOOD_GOLD_VALUE 10 
} 

# Peat 33
TERRAIN_SWAMP_GOOD_TWO { 
	GOOD_SOUND_ID SOUND_ID_PEAT 
	GOOD_GOLD_VALUE 5 
}

